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[#] Sun Aug 23 2026 07:23:54 EDT from IGnatius T Foobar

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I'm going to go ahead and say that it's great that it's great that some people are still coding by hand 100% of the time. We need all kinds of people doing different things, and who knows, maybe I do suck at writing software, and all this time I've been getting it done by sheer force of will. I fully admit it feels like cheating!

I find it's like switching from hand tools to power tools in the workshop.
Just because you let the tool do the work it doesn't exempt you from the need to have some skill. In fact, letting the tool run without firm skill and control of it is a great way to at best mess up the project, and at worst get yourself hurt.

And like a power tool, eventually you figure out where the speed of all that power saves time, and where you need to slow down, pick up those hand tools, and work on something with slow precision.

[#] Sun Aug 23 2026 10:08:08 EDT from Nurb432

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When you do large projects, they don't magically happen in a couple of minutes.  It takes a team of developers weeks, or even months. 

Sat Aug 22 2026 22:44:48 EDT from zelgomer
WTF are you doing that takes you an hour just to type it? That's just never been what holds me back. I'm sorry you had to find out this way, but you suck at writing software. You're doing it wrong.

 



[#] Sun Aug 23 2026 12:48:39 EDT from Nurb432

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And what it did today is a good example. ( sort  of long.. )

As we all know for some time i have been using AI music generation.  Behind the the scenes its a separate project ( not mine ) that converted another project ( again not mine ) into a compact C++ implementation with compressed files instead of raw files. ( i could explain more what that actually means, but not really needed for this. important part is its external projects, and the result below ).

The result of the above, is now there is a full CLI interface that can based to generate stuff. If you feed it the proper json and stuff.  But it worked as well, if not better than the original, so after a few experiments with hand generating json i had my bot create a GUI with a bunch of fields that generated a proper json, and called the CLI with the proper parameters.  i fed it the sample template, copy/paste my command lines, how i wanted it to look and flow, "now, go to work". its got perhaps 30 data elements on the screen, 3 command lines to properly construct and pull back info from..  some auto name creations, bundling, bla bla.  Again, nothing hard, just not quick.          And now that the project has an API, if i wanted to i could just say 'convert cli to API and it would take the structure, read the docs and convert.. saving me the trouble )

No, non of it is fancy or difficult and any amateur coder could do this, but me manually creating the page, thinking about all the variable names, putting them in order, pulling them back out putting them in the 'template', bla bla bla. takes time. Its a lot of typing, and more up front planning.  I would guess the better part of a day.  Bot did it in about 20 minutes perhaps. And only perhaps 3 revisions "nah ,i want it over there, or 'you left a parameter off the command line"  Minor stuff. But live developers make silly mistakes too. Its part of the natural cycle

( now since then its been expanded, which isn't relative other than the next point, as it had more to do than above )

 

Now fast forward to today, just for the hell of it i had it automate the entire workflow that is used above.  Now, while id never do it in real life as i ant the direct control of each step but it was basically " Look at this code, now, automate the process by taking the prompt, then do x, then pass to Y LLM, run command lines you see in the code to generate audio and image which you pass the LLM outputs too, Id like 'xyz' on the form, laid out like 'xyz'  bla bla bla.  

Again, its something anyone can do, but the time involved, would have been quite a bit. But in 10 minutes i now have a complete GUI with 100% workflow automation to take a simple " i want bla music" to where it spits out tracks with lyrics ( if you ant), song names, album art, album name, and sends you a zip file.  But the point is it took what i had built, used it as a reference, and did in 10 mins what would take me at least all day since writing all that takes time.  I dont care how fast you can type, or think about UI interfaces and data structures. its not magic and takes brain/finger power.   This reduced both that need tremendously.

 

( why i did it today isn't too important, but going to give it to someone who does have the skillet to do all the pieces manually. They can edit the audio afterwards, but extra technical steps i use intentionally to get in the middle of things, would be confusing to them. so bot made that practical with me doing almost nothing.. id say that is a win )



[#] Mon Aug 24 2026 09:37:52 EDT from Nurb432

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Typo up there "does have the skillet"  should have been "does not have the skill set"  ( wtf auto descruct?!!?! )  But not the cause of this follow up.   

Tho it wasn't really for me, i actually was playing with it some, its sort of neat not to have to do anything.. Sure, i want more control normally since i'm only using AI as a tool, not a replacement, even for music, but just 'gimme' and a little later something listenable appears with titles and a cover, is still sort cool.

Stuck it out on GitHub too. its not 'zero tech' as you still have to setup the back end via the other 2 projects, but it might make it more approachable. I know the original audio project before the 'distillation' was overwhelming for everyone and frustrated a lot of people and i know kept many away and they missed out on a great thing. The conversion to a CLI + my minimalist GUI helped a lot of people.   ( since then he's added a native web interface, which while is simper than the original mess, its still a bit noisy and overkill for most )



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