Do we get to over-run it with zombies?
Well yeah, otherwise what would be the point?
It'll be just like the game "Maul of America" except, um, in the cloud or something.
Cloud Mauling...don't forget to power-up your lightning strikes!
I wonder if the advent of cheap multipoint videoconferencing has given
rise to long distance roleplaying gaming sessions? I know that we
dreamed of being able to do that someday, nearly two decades ago, when
circumstances scattered our group to the four winds...
[Cwe have contemplated it with our current group as the ferries get more and more pricy.
Well, theres this:
Girthta and I have used this software with a Skype session to some reasonable success (after getting past a learning curve).
Also, the company behind the original D&D system have been working towards more online tools:
I'm just not sure how many people you can get into a decent session, but I don't think you necessarily need to see each other as much as hear each other. In fact, in some ways, it enhances the imagination a little more to hear each other and not see.
I'd favour the atmosphere of sitting together in some living room. But I do understand the arguments about transporting prices and duration.
What about gathering two crowds in two living rooms and connect them via voice? Maybe Wii chat? There is no video chat for wii, iirc, sadly. Also, some fancy display table with touch interface might be handy...
On the other hand, with Google+ Hangouts the screen automatically switches to the camera of whomever is talking, so that could be cool too. As long as everyone's honest about their dice rolls :)
Heh... could even let you simulate the whole rolling-of-the-dice action (which would actually add real entropy, based on how I have it working now).
[ Jack and Jill went up the hill, each with a buck and a quarter... ]
Getting older is weird, you suddenly find yourself in a changed world....
While buying myself a copy of the limited reprint to the original Kult RPG book (http://en.wikipedia.org/wiki/Kult) as a birthday gift, I noticed that they didn't sell any AD&D stuff there, but different D&D things.... Only to find out, that there is no AD&D anymore...
So, which of the *D&D do you prefer and for what reason? And how is the Ravenloft story line in most recent versions? I accidently lost all my old AD&D2.5 ruleboooks, unfortunately. :(
Honestly, I sometimes wonder why we use rulebooks at all.
If you want to enjoy collaberative story-telling, why not simply create your own character, assign someone as a referee, and just do it.
Without the die-rolls, and relying upon the referee (DM) to adjudicate what actually happens, you can get down to what was actually fun about these games without having to bother with the tedium of die rolls or rulebooking. Just straight storytelling, but as a collaberation.