Hot news, Harbro releases a feminist version of Monopoly. This is no prank.
In this version, women make more money than men and you trade with inventions created by women.
It looks so fun, can can't wait to buy it!
/sarcasm_mode=off
In this version, women make more money than men and you trade with inventions created by women.
It looks so fun, can can't wait to buy it!
/sarcasm_mode=off
I heard about this, Monopoly was a game that treated everyone equally, the politically correct crowd found a way to make Monopoly sexist.
So true.
I was never a fan of Monopoly to begin with. Once all the deals are made, only dice throwing for hours remains, until only a player is left standing. Which is very very boring IMO.
They also have a Monopoly FOrnite and a Monopoly Socialism version.
It sounds like a TV series jumping the shark.
I was never a fan of Monopoly to begin with. Once all the deals are made, only dice throwing for hours remains, until only a player is left standing. Which is very very boring IMO.
They also have a Monopoly FOrnite and a Monopoly Socialism version.
It sounds like a TV series jumping the shark.
I've heard most people don't play Monopoly correctly, which leads to a boring game.
I forget where they go wrong with it, though. Maybe later I'll remember and post.
Monopoly proponents argue that the right way to play Monopoly is to aggressively
pursue deals and exchange property, because the fun of the game is being able
to get the most of the deals and leaving the other part feeling they made
a fair exchange. That is the theory.
My experience is that once all the property on the board has been bought by players, there are a couple of deals and then the game stalls, and only throwing dice one and again and again is a viable option. What Nash called a saddle point. No more deals to make, just throw die and die and die until everybody but one person remains.
Catan also suffer a bit from being a souless dice thrower at some stages, but at least it gives you more to do most of the game.
My experience is that once all the property on the board has been bought by players, there are a couple of deals and then the game stalls, and only throwing dice one and again and again is a viable option. What Nash called a saddle point. No more deals to make, just throw die and die and die until everybody but one person remains.
Catan also suffer a bit from being a souless dice thrower at some stages, but at least it gives you more to do most of the game.
hohoho, I am active at a boardgme forum and somebody posted that many WWII
games are bad because there are nazies in it and people can play the nazi
side of the conflict.
Ironically, WWII history would be a place where you will find *actual* nazis,
and not the imaginary ones some people see lurking behind every corner.
We just bought the new version of Monopoly; there's a device in the middle of the board which keeps track of all money. Each player has a debit card that you swipe on it, and each property card is swiped as well. Same thing for the "event" cards...
I got to play lots of boardgames this Christmas.
Those playing Monopoly have to give Brass: Lancashire a chance. Now, with that one you really feel like an entepreneur building an industrial empire, manipulating the prices of commodities in the market, and taking profitable markets before other people does.
Very thematic for an eurogame.
Those playing Monopoly have to give Brass: Lancashire a chance. Now, with that one you really feel like an entepreneur building an industrial empire, manipulating the prices of commodities in the market, and taking profitable markets before other people does.
Very thematic for an eurogame.
2020-01-16 21:12 from wizard of aahz
And the interest free loans from the bank.
That's why I like it.
I think we should build a hybrid of Monopoly and Risk where you can use financial
strategy *and* military force to win the game.
2020-02-05 13:18 from IGnatius T Foobar
I think we should build a hybrid of Monopoly and Risk where you can use
financial strategy *and* military force to win the game.
Does Scythe count?
In that game you are basically managing workers in order to generate and move resources around the board, then a player with more Mechas attacks you and takes your hard earned stuff.
All this talk about the ChinaVirus reminds most people of the board game "Plague Inc." but that's too obvious. It reminds me of a lesser-known board game called "Plague & Pestilence". This game has two phases. The first is a "prosperity" phase, during which players (representing medieval towns) build up their prosperity by making improvements or stealing from other players -- the cards in this phase are considered assets.
Then at some point during the game, the "plague ship" card turns up. This brings the game into the "plague phase" during which cards are liabilities and you have to get rid of as many as possible, which inflicts war and pestilence on the other players.
I might not be remembering it exactly, but that's the basic idea. I played it with some friends a few years ago and it was fun.
Are you familiar with "Pandemic!" ? I would have thought it was the most popular
epidemic/pandemic controll game. "Plague Inc." is based on the videogame right?
I find it amusing that the world is getting plunged into hysteria, and what people does is to download apocalyptic mobile games and try to recreate the destruction of mankind. It says a lot about us.
I find it amusing that the world is getting plunged into hysteria, and what people does is to download apocalyptic mobile games and try to recreate the destruction of mankind. It says a lot about us.
2020-03-14 12:18 from darknetuser
Are you familiar with "Pandemic!" ? I would have thought it was the
most popular epidemic/pandemic controll game. "Plague Inc." is based on
the videogame right?
Pandemic is one of those games I would like to try, but I never get around it.
In a bizarre sort of irony.. We used to play Pandemic during our company board
game nights. It doesn't seem like so much fun anymore.