How It Should Have Ended: Super Mario Brothers
But in the end, Yoshi extends his awesome tongue and destroys GlaDOS in one gulp.
I got started very slowly on Skyrim. Couldn't find a physical copy anywhere, so after the first weekend I gave up and downloaded it. I'm still punting around in Whitehall or whatever that second town is called.
I'll probably start out with the same strategy I used in Oblivion: one-handed weapons, light armor, and (later, once I get access to them) soul gems.
but it was cute, just not as awesome as the first one.
I do like that they added co-operative play to Portal 2. It's kind of interesting to solve problems with someone else. Makes the puzzles more fiendish, although it also helps you learn who are asshats, and who are pretty cool folks, amongst your friends.
I ... kinda got into this game a bit much. I'm at level 46 or so now, and while it's still not too hard to kill me (unlike Oblivion, where I essentially became invincible), I can deliver some terrible damage in my not-in-the-face sort of way (sneak mage... conjure things to fight for you and hide in the shadows).
I made arch-mage, and I've found quite a few shouts. I've started some of the other storylines, but I haven't really moved far with them, as I'm still exploring areas.
My character does have lychanthropy, though. It was kind of amusing when people might occasionally make comments related to it in your travels. I rarely ever use the beast form, though, as I'm much more deadly in human form.
Skyrim is one heck of a game! I'm currently level 43 with 91 hours played and IMO this is the best open-world CRPG since Ultima VII was released way back in 1992...
The map is just ridiculously huge! I've just sort of been checking everything out at a leisurely pace and there are still so many areas that I haven't opened up yet.
The GUI is kind of clunky and gimped due to it being a console port, and of course there are a few bugs here and there, but overall this is a really impressive game. The world feels much richer and livelier than Oblivion and there are so many different skill trees that I want to mess with, will need to play several different characters just to get a taste of everything...
I'm getting that feeling, too. By far one of the best games of its kind.
I participated in the recent beta weekend for Star Wars: Knights of the Old Republic. It was shiny. I'm not a big MMO person (having played only one since the MUD days), but I am contemplating pre-ordering this one.
KOTOR is definitely sounding sweet... The wife and I will probably try it out.
I like Portal 2. I can't say if I like it better than Portal or not, but I do appreciate the extra depth Portal 2 adds to the story. Plus, the character of Cave Johnson is just too absurd to not be funny.
There's a possibility that Valve may do a Portal 3. If so, then I'd suggest getting your comments and suggestions for the game over to Gabe Newell.
Grrr... the patch released from Skyrim has screwed up the game, in my opinion.
I mean, with dragons flying backwards, erratically, and fleeing from you if you do manage to damage it somehow, it makes it somewhat less-than-enjoyable.
Should be a patch this week to fix last week's broken patch... I haven't had any problems with dragons (the bug only affects old dragons, not newly generated dragons) but there's another bug which prevents your resistances from working and that one is a bit of a pain.
As some of you may know. I used to help host a heavily customized game server of the MuOnline flavor. (http://bit.ly/cjjK6n - global MU online..)
I loved it. I got to play a game I helped design.
A lot of the bugs that you're seeing in Skyrim (retreating dragons, skill problems, etc.) existed in our game, but we were the only private server to fix the bugs ourselves.
So, here's the news: we shut it down.
6 years of work. hundreds of dollars put into the project. thousands of work hours on web and game programming wasted.
Why did we shut it down?
The official reason we gave was: "Unable to maintain a large enough community"
The _REAL_ reason we shut down: we kept losing players to other servers' antics... fucking flamers and spammers would come in-game and blast across every bit of chat they could with bullshit.
Anyways... RIP MuValhalla (http://www.muvalhalla.com), you will be sorely missed.
Incidentally, since my game server has been shut down, i've lost most, if not all, interest in gaming in general. I just don't have the time or energy to play games anymore..... other than on my droid to pass some time while waiting for something....
bah... i hate getting older...
That's a shame, skpacman. I remember playing a bit of it a long time ago, but I just didn't really get into it. Still, it seemed you had something interesting going on there.
My character does have lychanthropy, though.
You know, I think they make a topical cream for that.
In Skyrim, the 'topical cream' is called 'saw the head off a witch and toss it into the fire in a specific burial ground'. But, yeah.
Oh, but it's updated to 1.3 now, Ygorl, and they promised the addressed the magic resistance issue. I haven't tried it yet, though.
Does it smell like coconut?
These witches don't smell much like coconuts, I think.
Must be wood