Wed Sep 07 2011 14:28:47 EDT from the_mgt @ Uncensored@Sig: I hope he fixed some of the bugs before he uploaded it there... But nice idea
Totally unrelated and probably old news: http://www.systemshock.org/index.php?topic=211.0
Still suprised me to find it!
He actually has been spending a good bit of time on just that, as well as making an interface that will work for the Kindle. The hope is that the new platform will open up the genre to a wider audience.
If you haven’t played the desktop version ofKing, or even maybe if you have, I’d of course love for you to buy a copy to play on your Kindle. It’s basically the same experience on the Kindle that it was on the desktop, only with the bugs and typos that slipped into previous releases fixed and with a Kindle-ized interface that, in the opinion of myself and Amazon, looks and plays pretty great.
And whether you buy it or not, I could use your help getting the word out. If you play it, a review for Amazon would be very helpful in attracting more eyeballs. If you know someone who is not currently an IF nerd but that has a Kindle and just might enjoy it, please tell them about it. And of course blurbs on blogs, Twitter, etc., are always valuable.
If King does well enough to justify it, I hope to turn my fledgling Antiquarian Productions into a sustained venture for getting IF onto the Kindle. With a reusable engine now working at last (and don’t get me started on what a challenge that was), we have the potential to bring out the best of the IF community’s work on the Kindle, to reach new people who have never heard of IF but would love it if they did, and to give some long-suffering authors a chance to earn a little money from their work. It’s early days yet, and much is uncertain, but the potential seems pretty awesome from where I’m sitting. Won’t you help to make it happen?
I think his blog is very worth reading anyway, as he has been writing a great deal about the history of video and computer gaming as a whole, not just IF.
Nice to hear. Though I am not into ebooks and readers for leisure and the books I would need as ebook won't be released as such. Damn academic writers, charge 100-150€ for their PhD thesis paper as a hardcopy of a book... Almost everything I like to read atm costs 50€ (250 pages...) up to 200€ (OOP or more than 500pages). And these are the books that cry for a "search" function and easy copy&pasting for citations in my writings.
But yes, his blog is very inspiring, but very long posts. I am trying to read up, but don't find much time. I will spread the word about IF on kindle. Have been wondering why there is no interpreter for the mobile platforms (or maybe there is and I haven'T noticed?)
Fri Sep 09 2011 12:39:18 PM EDT from the_mgt @ UncensoredHave been wondering why there is no interpreter for the mobile platforms (or maybe there is and I haven'T noticed?)
There is a kindle app for android...
I think I stumbled over that on amazon once. Maybe this will work for Kings too. ... Android seems to be the new Windows, everybody expects I am talking about Android when I talk about mobile platforms in general. :)
I thought like something direct, like Scummvm, which runs on Symbians, Androids, iOSs and maybe even winphones and blackberries.
But yes, his blog is very inspiring, but very long posts. I am trying
to read up, but don't find much time. I will spread the word about IF
on kindle. Have been wondering why there is no interpreter for the
mobile platforms (or maybe there is and I haven'T noticed?)
I use one called HunkyPunk for Android which is decent. The biggest problem is that the newer format that is required for larger, more fully-featured games (glulx) is pretty much limited to desktop clients and web-based interpreters right now. That's changing, but slowly; there are relatively few people involved in the development of such things.
I am thinking that a dedicated eInk reader of some kind is going to make it to my Christmas list. They've really come down in price, and I know I would use it; I've been reading ebooks since my Palm M100 in 2001.
Here's kind of a fun, silly little video game:
http://armorgames.com/play/7195/haunt-the-house
Basically, you attempt to scare people out of the house as quickly as possible without getting them killed.
It takes a while, but you can frighten everyone out of the house.
I haven't tried killing anyone, though.
Cute game, fleeb; I rather enjoyed sending the little weebles running through the house with they're heads in their hands....
on the less cute but still fun side is the Last Stand zombie-killing game....
http://armorgames.com/play/12009/the-last-stand-union-city
Fun zombie-killing adventure game: http://armorgames.com/play/12009/the-last-stand-union-city
'Cept you, fleeb....you're safe.
Wow...apparently, I enjoyed it enough to post it twice....
Vaguely resembles the idea used with prediction markets such as intrade.com. Use the public for answers or suggestions.
(now in the correct room)