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[#] Sat Dec 11 2021 15:07:20 EST from Nurb432

Subject: opensim conference

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Not real sure where this would fall ..  but 2021 conference is on.

 

 

https://conference.opensimulator.org/



[#] Sat Jan 22 2022 20:25:39 EST from 9pf

Subject: Re: opensim conference

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[#] Mon Jan 24 2022 11:23:00 EST from ParanoidDelusions

Subject: Re: opensim conference

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Something like this better be successful. It is going to be a trainwreck of Facebook, Apple, Google or Steam become the AOL of Virtual Reality... and least, initially - I think that may be what is necessary to get massive people on board, and then open standards will emerge organically after that. 
If needs to happen organically like the original web/internet... Kind of an open frontier that has no barriers by brand to entry. 

 



[#] Mon Jan 24 2022 14:20:16 EST from Nurb432

Subject: Re: opensim conference

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While it will provide more hardware for us that we never could do our selves ( like headsets and AI hand tracking ). i dread them coming in and destroying what many of us us built the last 20 years.

 



[#] Tue Feb 01 2022 13:06:53 EST from ParanoidDelusions

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I think Nvidia sees the threat from Facebook and Apple and dedicated headsets that don't require a PC and a high end VR card. 

https://www.awn.com/news/nvidia-releases-free-version-omniverse-individual-creators-and-artists

They want to ensure that whatever exists, everyone can get there - by ensuring that the developers are empowered to develop for the LARGEST market share possible. 

I think this is a smart move. 

 



[#] Tue Feb 01 2022 19:35:23 EST from Nurb432

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Sad part is open metaverse already existed. I wish everyone would have just worked to improve that.

 

But i guess there wasn't enough money/lock-in for them to care.



[#] Sat Feb 05 2022 12:36:07 EST from ParanoidDelusions

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See my latest Outrage of the Day. 

Personally - reading between the lines - I think it is a ruse to justify strict control and regulation of Virtual spaces - and to justify shutting down places that won't bend the knee to those regulations. 


They're trying to stop places like THIS from happening in VR. 

 

Tue Feb 01 2022 19:35:23 EST from Nurb432

Sad part is open metaverse already existed. I wish everyone would have just worked to improve that.

 

But i guess there wasn't enough money/lock-in for them to care.



 



[#] Fri Mar 04 2022 16:30:44 EST from IGnatius T Foobar

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There isn't going to be a single metaverse any more than there's going to be a single video game or a single web site.  That's narrow thinking.

Even if it's a social space ... do you expect the same companies who won't even allow federation between their social networks, allow people to freely roam to and from each others' VR spaces?

Not gonna happen.



[#] Fri Mar 04 2022 19:34:55 EST from Nurb432

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There could have been, if they were not so power/money hungry.

Open-sim devs worked hard to develop 'teleportation' which lets you move between totally different, non-interconnected grids. Sort of a federation.

Fri Mar 04 2022 04:30:44 PM EST from IGnatius T Foobar

There isn't going to be a single metaverse any more than there's going to be a single video game or a single web site.  That's narrow thinking.

Even if it's a social space ... do you expect the same companies who won't even allow federation between their social networks, allow people to freely roam to and from each others' VR spaces?

Not gonna happen.



 



[#] Fri Mar 04 2022 19:36:11 EST from zelgomer

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2022-03-04 21:30 from IGnatius T Foobar <ajc@citadel.org>
There isn't going to be a single metaverse any more than there's
going to be a single video game or a single web site.  That's narrow
thinking.

Even if it's a social space ... do you expect the same companies who
won't even allow federation between their social networks, allow
people to freely roam to and from each others' VR spaces?

Not gonna happen.


You mean there isn't a master plan to bring the whole internet under the Citadel roof? How disappointing.

[#] Sat Mar 05 2022 01:26:29 EST from ParanoidDelusions

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We do it now. I roam freely from your BBS to mine, to Twitter, Reddit, Discord, Facebook. 

None of you can STOP me. You can prevent me from coming to YOUR site. 

Which is like chopping off your dick and telling me how badly you just hurt me. 


Fri Mar 04 2022 16:30:44 EST from IGnatius T Foobar

There isn't going to be a single metaverse any more than there's going to be a single video game or a single web site.  That's narrow thinking.

Even if it's a social space ... do you expect the same companies who won't even allow federation between their social networks, allow people to freely roam to and from each others' VR spaces?

Not gonna happen.



 



[#] Sat Mar 05 2022 01:27:52 EST from ParanoidDelusions

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YARN | MasterBlaster runs Bartertown. | Mad Max Beyond ...



[#] Sat Mar 05 2022 07:35:15 EST from Nurb432

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While true, you dont bring your 'assets' with you.  You start over with new assets each time you go to another system. 

In a "true" metaverse, that does not happen.

Sat Mar 05 2022 01:26:29 AM EST from ParanoidDelusions

We do it now. I roam freely from your BBS to mine, to Twitter, Reddit, Discord, Facebook. 


 



[#] Sat Mar 05 2022 07:57:06 EST from zelgomer

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2022-03-05 12:35 from Nurb432 <nurb432@uncensored.citadel.org>
While true, you dont bring your 'assets' with you.  You start over
with new assets each time you go to another system. 

In a "true" metaverse, that does not happen.
Sat Mar 05 2022 01:26:29 AM EST from ParanoidDelusions



We do it now. I roam freely from your BBS to mine, to Twitter,
Reddit, Discord, Facebook. 








 


So "the metaverse" should be asset standardization and not centralization. Although I even find that questionable because DooM assets look good in DooM and EverQuest assets look good in EverQuest, but when you put them side-by-side they don't jibe.


[#] Sat Mar 05 2022 12:11:11 EST from IGnatius T Foobar

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That's too bad ... I would like to have the BFG9000 from DooM inside a Mario World game.

[#] Sat Mar 05 2022 13:25:09 EST from ParanoidDelusions

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This is happening somewhat organically. People are ripping assets from games and making avatars and assets/props from those... and because the tools for creation are unified (Unity, Blender, et. al.) most sites will allow you to use the same avatars, assets and what have you that are in your local resources and define you. 

What doesn't exist is that it is *seamless* as you travel from one "gated community" in the Metaverse to another. 

But - the same is true here. I'm not ParanoidDelusions everywhere I go - and unified logins have only had limited success. 

Again, think of your avatar and associated visual representations of YOU in VR as your handle/nick/login and the associated virtual representation of YOU in a traditional log on. 

You're not Nurb and Ig isn't Ig and I'm not PD. We're actually different people. These handles are our avatars on online forums and BBSes. 

And in some places, we're OTHER virtual representations of ourselves entirely - either for personal reasons, or because our preferred online identities don't work/aren't allowed there. 

There will always be some of that with any online/virtual representation of reality. The market pressure for unified experience will largely drive what I'm talking about - people are more likely to log-in and return to your destination if you make it easy. 

Of course, that leans toward a certain amount of centralization, too... 

 




[#] Sat Mar 05 2022 13:59:19 EST from Nurb432

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To qualify as a metaverse and not a bunch of stand alone islands, yes i do think that is a requirement. 

You spend time and/or $ on creating your killer avatar, and the little dog you carry along ( with all the scrips ) you dont want to be starting over every time you move between FB and Google ( for example ).   

Sat Mar 05 2022 07:57:06 AM EST from zelgomer
So "the metaverse" should be asset standardization and not centralization. Although I even find that questionable because DooM assets look good in DooM and EverQuest assets look good in EverQuest, but when you put them side-by-side they don't jibe.

 



[#] Sat Mar 05 2022 14:06:54 EST from Nurb432

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Perhaps in their metaverse it does not exist but not the one im a member of.  You can sign up on my grid, spend months creating things, then teleport over to OSGrid for a conference and take it all with you. Or teleport over to littlefield and buy some shoes, and they come with you when you head back home to New Caprica. Or even start your own after you buy some 'professional' assets, and take your stuff there..

 

Now, try to go to secondlife. There you have the traditional walled f-u garden, and you start over.  Of course in the commercial-verse this will be the norm as they try to squeeze every dime out of you, prevent you from wanting to go elsewhere. 

Disgusting really. .the tech IS there..  has been... and i'm rambling.  I hate what they are going to do to us who have been quietly doing this for decades. I cant even begin to express my frustration and anger.

Sat Mar 05 2022 01:25:09 PM EST from ParanoidDelusions


What doesn't exist is that it is *seamless* as you travel from one "gated community" in the Metaverse to another. 

 



[#] Sun Mar 06 2022 13:17:13 EST from LoanShark

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any chance of getting barren realms elite, trade wars, other classic MS-DOS BBS "door games" ported to here? ahhhh.....

[#] Sun Mar 06 2022 14:50:08 EST from IGnatius T Foobar

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We used to have the framework in place to do that, as you might remember.
When we reached the point where more people experienced the site through a web browser than through a console, it became pointless to continue doing so.

Likewise, if VR replaces the Web as the standard interface with which people communicate to and on a computer, we'll experience the same transition again.
I don't think it's going to happen, and here's why:

Quite simply, everyone says it's going to happen.

The web, mobile, social, every major step forward in computing has happened disruptively, *despite* everyone agreeing that something *else* was going to be the big step forward. Those old enough to remember the early 1990s will fondly recall the "Information Superhighway(tm)" that was supposedly going to be the next big thing: 500 cable channels, highly curated online shopping (in the form of QVC/HSN), basically all the things we already had, but bigger and faster. Then a little outfit called Netscape changed the world, so much so that Al Gore had to go back and retroactively name himself as the inventor. Likewise for mobile computing; our favorite ripoff artists in Redmond poured billions into trying to make a better Palm Pilot, until Apple came out of nowhere with the iPhone and showed us how streaming, compression, always-on data, and touch screens would actually change the way people interact with computers. Behind the screens, the emergence of Linux showed us how open source transformed the very fabric of standard computing.

And that's why I think VR will be a dud: because the same people who have been wrong for decades say that it will be the next big thing.

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