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[#] Wed Oct 13 2010 17:57:35 EDT from IGnatius T Foobar

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Hmm. I'll bet the next big thing in interactive fiction will be an adventure game layered on top of a location in the real world, and you play it with a GPS-enabled mobile device. Perhaps with other players.

[#] Thu Oct 14 2010 00:43:41 EDT from Harbard

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I think I saw that on CSI: Miami.



[#] Fri Oct 15 2010 15:28:24 EDT from IGnatius T Foobar

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Well, I was hoping it could be played without someone getting killed.

(Don't *ever* appear in the first couple of minutes of CSI. You're gonna get dead if you do that.)

[#] Fri Oct 15 2010 16:30:06 EDT from Ford II

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(Actually, reading this again, I realize you may be referring to the
development environment, rather than the game itself.)

yea.

[#] Mon Oct 18 2010 10:15:11 EDT from fleeb

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Fri Oct 15 2010 15:28:24 EDT from IGnatius T Foobar
Well, I was hoping it could be played without someone getting killed.

(Don't *ever* appear in the first couple of minutes of CSI. You're gonna get dead if you do that.)

You were similarly at risk in the opening credits for Police Squad.  I think William Shatner lasted the longest, until he took a sip of poisoned coffee.



[#] Tue Oct 19 2010 21:56:34 EDT from Harbard

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Any show where William Shatner dies is ok in my book.  err....TV.



[#] Wed Oct 20 2010 16:14:52 EDT from fleeb

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Then you might love Police Squad.  He was their guest star for that episode, and he was killed off during the episode's intro.



[#] Wed Oct 20 2010 16:16:41 EDT from fleeb

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Oops, I was wrong.  I thought it was coffee, but it looks more like wine:

http://www.youtube.com/watch?v=blHwaFzzbkQ



[#] Wed Oct 20 2010 17:20:53 EDT from IGnatius T Foobar

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Now there was a show that deserved to run for a few seasons.

[#] Thu Oct 21 2010 09:21:21 EDT from fleeb

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Police Squad was awesome!  Although I can kind of understand why it didn't run for that many seasons.



[#] Thu Oct 21 2010 12:04:04 EDT from IGnatius T Foobar

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Seasons? It ran for 6 episodes.

[#] Thu Oct 21 2010 12:40:58 EDT from fleeb

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I couldn't recall how many episodes were made.

Figures, though.



[#] Tue May 03 2011 16:49:23 EDT from Loki

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Alrighty, so this is an old-school BBS. It allows us to chitchat.

[#] Tue May 03 2011 16:52:40 EDT from Odin

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Essentially this is a static BBS system that we may use for the foreseeable future. It doesn't require anything that these computers don't have, and it could be considered utterly, unquestionably benign. Satisfied?

[#] Wed May 04 2011 07:48:42 EDT from IGnatius T Foobar

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Hey guys -- I don't know how you landed here, but yes, you're in the right place -- we've been here for 23 years and aren't going away anytime soon.
Welcome!

[#] Sat Jun 25 2011 23:13:31 EDT from fleeb

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Well, Girthta and I have been playing D&D lately, at least a little.

And it kind of inspired me, for some reason, to write a program to handle dice rolls. I still have more ridiculous plans for this thing than where it is now, but if you're interested in looking at it on a Windows machine:

http://dl.dropbox.com/u/7845298/DiceRoll.exe

[#] Mon Jun 27 2011 12:17:18 EDT from Ford II

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yeah like any corporate firewall in the world will let me download an exe file... :-)

[#] Fri Jul 01 2011 00:28:19 EDT from IGnatius T Foobar

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Seriously, you need to have a program running in The Cloud (tm) that rolls the dice for you and then tells all of your friends the result of every single roll, whether they care or not. If they're not online it needs to alert them on their mobile devices. Clould, mobile, and social are all the rage right now.

Which makes it that much more fun to shut the damn computer off and play some D&D. I sure do miss playing, that's for sure.

[#] Fri Jul 01 2011 15:55:26 EDT from Ladyhawke

Subject: Re:

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Fun game.  And coolest dice in existance.



[#] Fri Jul 01 2011 16:46:01 EDT from fleeb

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Oh, that's an idea. I wonder how easy it would be to create dice from ice.

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